FAQ
Getting Started
How much does it cost to create a civilization?
The entry fee starts at 0.01 BNB and grows linearly to 0.05 BNB (reaching the maximum after 365 days). You also need a small amount of BNB for gas fees.
What is SES used for?
SES is used for space jumps, system upgrades, rebuilding a civilization, alliance exit fines, and buying energy on the energy market.
How long does new player protection last?
24 hours. During this period, other players cannot attack you.
Gameplay
Why can't I attack a certain civilization?
These are the possible soft gate reasons (no resources are consumed):
- The target is in new player protection (< 24 hours old)
- You and the target are in the same alliance
- There's an active exit cooldown between you (24 hours)
- The target is outside your radar range
- You are the target
I'm running low on energy. What can I do?
- Upgrade your Energy Collector for higher passive output
- Plunder energy by attacking other civilizations
- Buy energy on the Energy Market using SES
- Invite new players for reward energy
- Cut back on unnecessary actions (e.g., non-essential shield repairs)
Why did my shield drop to zero after a space jump?
Space jumps inflict heavy damage on your vessel: Shield HP resets to 10% of maximum. Be careful after jumping:
- Repair your shield immediately after jumping
- Avoid jumping near combat zones
- Alliance members can assist with repairs after a jump
What happens when durability hits zero?
| System | Durability = 0 Consequence |
|---|---|
| Collector | Stops producing energy |
| Weapon | Attack power is halved |
| Shield | Shield becomes ineffective (no defense) |
| Engine | Cannot cruise or jump |
Economy
What is the total supply of SES?
~4.2 trillion (4,206,900,000,000) SES — this is the hard cap. Approximately 1.15 trillion SES is minted daily and distributed among active players.
Are there fees for trading SES?
A 2.5% total fee (1% development + 1.5% marketing) applies only when trading on a DEX like PancakeSwap. Regular transfers are fee-free.
Can unclaimed SES from the daily mint accumulate?
No. SES from each epoch must be claimed within that epoch. If not claimed, the next distribute() call burns the remainder.
Alliance
Is there a penalty for leaving an alliance?
Yes, you must pay 100 SES + 10 SES × current member count. This SES is distributed to the remaining alliance members.
How long after leaving an alliance can I attack again?
24-hour cooldown. During this period, you and the former alliance cannot attack each other.
What is the maximum alliance size?
100 members.
Rebuild (Rebirth)
What conditions are needed to rebuild?
Your civilization must be in ruins state (defeated, with all systems reduced to Lv 1).
Does rebuilding reset newbie protection?
Yes. Rebuilding resets creationTime to the current timestamp, so the 24-hour newbie protection restarts.
What is the maximum health cap?
20,000. Initial health is 3,000. Health does not regenerate automatically in combat and can only be reset to 10,000 via rebuilding.
How much does a rebuild cost?
- Energy:
500,000 × (10000 + rebirth count × 1200) / 10000, cap 10,000,000 (20×) - SES:
100 + 10 × rebirth count, cap 2,000 SES
What are the benefits of rebuilding?
Each rebuild grants +12% (1200 bps) combat boost, benefiting both attack and defense. Stacks up to 300% (30000 bps).
AI Agent
Is the Agent safe?
The agent system has multiple layers of security:
- Permission bitmask: fine-grained control over each operation
- On-chain policies: circuit breaker parameters that cannot be bypassed
- Instantly revocable:
revokeAgent()takes effect immediately - Encrypted storage: private keys are encrypted locally
We recommend using a dedicated game wallet to run an agent.
Can the agent auto-attack?
Yes, as long as you grant the ATTACK permission and set autoAttack: true. You can also configure blacklists and whitelists to control attack targets.
Technical
Is the contract source code open?
Yes. All contract source code is open-source on GitHub and verified on BscScan.
How can I view transaction details?
Paste your transaction hash (TXID) into BscScan.